# [Kattis] Splat

Programming is known as where logic intertwines with creativity, but this time logic actually meets art. The puzzle deals with Jackson Pollock’s famous painting style: dripping paint randomly on the canvas. You can find the puzzle here. Let’s solve it in Python!

This is the code for the solution:

# Youtube.com/@codedabacus # Kattis - Splat # libraries from math import sqrt, pi # total paintings c = int(input()) # receive all painting descriptions for _ in range(c): # total drops of paint for this painting n = int(input()) # storage for the drops drops = [] # receive all drops for _ in range(n): x, y, v, col = input().split() r = sqrt(float(v) / pi) # compute the radius drops.append([float(x), float(y), r, col]) # update the container # reverse the drops drops = drops[::-1] # total queries m = int(input()) # receive all queries for _ in range(m): # the coordinates of the query x, y = map(float, input().split()) # check all drops for drop in drops: # drop's info d_x, d_y, d_r, d_color = drop # compute the distance between this query and this drop dist = sqrt((x - d_x) ** 2 + (y - d_y) ** 2) if dist < d_r: print(d_color) break else: print('white')

Here you can find more about the puzzle and its solution: